AR and VR for marketing and sales
Your marketing and designers team will be able to create AR and VR applications themselves and use them as a marketing, sales and training tool. No need to pay for expensive external developers.
IDEAL FOR: retail, tourism, publishing, pharmaceuticals, architectural firms, gaming industry, advertising agency, exhibition industry and others.
AR and VR for professional guidance and project work
Teachers and students will be able to create educational and entertaining AR and VR applications to use them in the classroom, participate in contests and championships. In their hands AR and VR will become a tool for early career guidance in IT.
IDEAL FOR: secondary school, college, university, additional education center, kindergarten, vocational retraining center, inclusive education institution and others.
AR and VR for extra income
Add a new tool to your professional portfolio. Offer additional services in developing mobile AR and VR applications for your clients as an addition to the main project. Increase an average check by hundreds and thousands of dollars.
IDEAL FOR: 3D modeler, graphic designer, UI&UX designer, illustrator, marketing manager, web designer, animator, PR manager and others.
AR and VR for enganement and edutainment
Any employee in a museum or in a library will be able to create a mobile AR application for any object or exhibit in a few days from scratch. The ability to use and deploy innovative AR and VR technologies on a daily basis will create a contemporary image of your cultural organization and will attract target audience.
IDEAL FOR: museum, library, gallery, theater, creative studio, exhibition hall and others.